AI Insights · Timothy · July 2023
Top 5 Bubble Shooter Games on iOS in Switzerland Q2 2023
Discover the performance trends of the top 5 bubble shooter games on iOS in Switzerland during Q2 2023, including weekly downloads, revenue, and active users.
In the second quarter of 2023, the bubble shooter game category on iOS in Switzerland saw varying levels of performance across the top 5 apps. Here’s a closer look at their weekly downloads, revenue, and active users based on data from Sensor Tower.
Bubble Witch 3 Saga experienced fluctuations in its weekly revenue, peaking at around $2.9K in late March and maintaining an average of approximately $2.2K throughout the quarter. Weekly downloads showed a significant dip, starting at 38 in late March and dropping to as low as 3 in early June, before slightly recovering to 28 by the end of the quarter. Active users saw a general decline from 812 to 665 over the same period.
Bubble Shooter: Pop & Blast recorded its highest weekly revenue of about $3.5K in mid-April. However, it saw a downward trend, ending the quarter at around $1.8K. Weekly downloads were relatively stable, with a notable spike to 159 in early April, but generally hovered around 70-150. Active users reached their peak at 4K in mid-April and decreased to approximately 3.2K by the end of June.
Bubble Shooter - Panda Pop! showed more stability in revenue, averaging around $1.4K per week, with minor fluctuations. Downloads were minimal, often in the single digits, and even hitting zero in late May and early June. Active users initially increased to 120 in mid-April but gradually fell to 65 by the end of the quarter.
Marble Master displayed an upward trend in weekly revenue, reaching around $1.8K in early June. Downloads were robust, starting at 402 in late March and peaking at 2.5K in late May before dropping to 424 by the end of June. Active users saw significant growth, climbing from 1.4K in late March to a high of 4.6K in late May, before ending the quarter at 3.5K.
Bubble Witch 2 Saga had a more modest performance with weekly revenue averaging around $1K, peaking at $1.3K in mid-June. Downloads remained very low throughout the quarter, often just a few per week, and even reaching zero in several weeks. Active users were also minimal, ranging from 29 in late March to 25 by mid-May, with no data reported thereafter.
For more detailed insights and data, visit Sensor Tower.